These are gonna be a bit rough, but I’ll explain where I feel it’s helpful. Will keep adding them as I get to them.
Be warned: lots of large images on this page.
- A Keeper’s Training
- Lord Bafford’s Manor
- Break from Cragscleft Prison
- Down in the Bonehoard
- Assassins
- Thieves’ Guild (missing)
- The Sword (missing)
- The Haunted Cathedral
- The Mage Towers (missing)
- The Lost City
- Song of the Caverns
- Undercover
- Return to the Cathedral
A Keeper’s Training
Most of these are going to be the same XY position at varying Z (height). This one is the training level from high up, so seeing the tops of things.
And the same from close to the ground, seeing roughly what Garrett would see.
Lord Bafford’s Manor
Bafford’s manor at descending heights.
Break from Cragscleft Prison
An overview of Cragscleft from maximum height.
After this they’ll go in ascending height, just cause that’s how the mission flows. For whatever reason, the water texture is completely broken in this level.
The lowest part of the mine area.
Into the prison area. Quite a few upcoming, this building has many floors and split levels.
Down in the Bonehoard
Again following the flow of the mission here.
Assassins
The positioning of the underground river.
Thieves’ Guild
Later. This is a Thief gold map so its mission number comes later.
The Sword
Later again. Not a Thief Gold map, just incredibly complex and I want to do it justice.
The Haunted Cathedral
This level is quite flat and relatively uninteresting to look at close-up, so it was easy to sum it up in just a couple of photos.
The Mage Towers
Another Thief Gold level.
The Lost City
Song of the Caverns
Okay, it’s a Thief Gold map but it was the first one I looked at after fixing the cell-rendering problem/optimisation.
The eponymous caverns. Such a good mislead.