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Map images

These are gonna be a bit rough, but I’ll explain where I feel it’s helpful. Will keep adding them as I get to them.

Updated 2025–05–18: Added Thieves’ Guild and the last 3 missions.

Be warned: lots of large images on this page.

A Keeper’s Training

Training level at a large height Most of these are going to be the same XY position at varying Z (height). This one is the training level from high up, so seeing the tops of things.

Training level at a closer height And the same from close to the ground, seeing roughly what Garrett would see.

Lord Bafford’s Manor

Bafford’s manor at descending heights. Bafford's manor, highest

Bafford's manor, top floor

Bafford's manor, next floor

Bafford's manor, basement

Bafford's manor, undeground river

Break from Cragscleft Prison

Cragscleft overview An overview of Cragscleft from maximum height.

After this they’ll go in ascending height, just cause that’s how the mission flows. For whatever reason, the water texture is completely broken in this level.

Cragscleft mines, lowest The lowest part of the mine area.

Cragscleft mines, next

Cragscleft mines, next

Cragscleft prison, lowest Into the prison area. Quite a few upcoming, this building has many floors and split levels.

Cragscleft prison, next

Cragscleft prison, next

Cragscleft prison, next

Cragscleft prison, highest

Down in the Bonehoard

Bonehoard overview

Bonehoard tunnels Again following the flow of the mission here.

Bonehoard main 1

Bonehoard overview

Assassins

Assassins overview

Assassins streets

Assassins river The positioning of the underground river.

Assassins mansion, highest

Assassins mansion, top floor

Assassins mansion, middle floor

Assassins mansion, basement

Thieves’ Guild

Thieves Guild overview Overview of the Thieves’ Guild level. Note that the following images will be rotated compared this one; I oriented the overview this way so it would fit nicely on the screen.

Thieves Guild 1 Starting area, above ground. Thieves Guild 2

Thieves Guild 3 Casino

Thieves Guild 4 A lot of people seem to dislike various things about this level.

I don’t feel the same, and don’t generally feel unpleasantly lost while playing. I like that it starts out looking like you’re infiltrating a pub, then you end up deep in an interconnected underground thieves’ city.

However, I must admit that, even having played it relatively recently, and having looked at this bird’s eye view, I still struggle to label the rest of these photos.

Thieves Guild 5

Thieves Guild 6

Thieves Guild 7

Thieves Guild 8

Thieves Guild 9

Thieves Guild 10

Thieves Guild 11

Thieves Guild 12

Thieves Guild 13

Thieves Guild 14

The Sword

Later. Not a Thief Gold map, just incredibly complex and I want to do it justice.

The Haunted Cathedral

Cathedral overview This level is quite flat and (IMO) relatively uninteresting to look at close-up, so it was easy to sum it up in just a couple of photos.

Cathedral underground

The Mage Towers

I think this level caused me some technical troubles last time I tried to get pics of it, so I’ll have to return later.

The Lost City

Lost city overview

Lost city overview, deeper

Lost city overview, deeper again

Song of the Caverns

Song of the Caverns overview

Song of the Caverns, caverns The eponymous caverns. Such a good mislead.

Song of the Caverns, opera house, highest

Song of the Caverns, opera house, next

Song of the Caverns, opera house, middle

Song of the Caverns, opera house, basement

Undercover

Undercover overview, highest

Undercover overview, top floor

Undercover overview, middle floor

Undercover overview, basement

Return to the Cathedral

Cathedral overview I was really excited for this one. While I don’t necessarily love playing most of this level (being forced to kill haunts seems at-odds with the rest of an expert-level playthrough), I love the detail and ⭐verisimilitude⭐ of the buildings.

Cathedral, main building, top floor Descending through the main building.

Cathedral, main building, middle floor

Cathedral, main building, ground floor

Cathedral, main building, basement

Cathedral, central cloister, top floor Central cloister

Cathedral, central cloister, ground floor

Cathedral, central cloister, basement 1

Cathedral, central cloister, basement 2

Cathedral, St Yora's, top floor St Yora’s, dormitories

Cathedral, St Yora's, bottom floor

Cathedral, cemetery Cemetery

Escape!

Escape! overview

Escape! overview Some detail of what remains of the mansion proper.

Escape! overview

Strange Bedfellows

Strange Bedfellows overview, highest This level is relatively compact, so we’ll descend through it similar to Undercover.

Strange Bedfellows overview, highest

Strange Bedfellows overview, highest

Strange Bedfellows overview, highest

Strange Bedfellows overview, highest Our view shifts screen-upwards a little here for the underground section.

Strange Bedfellows overview, highest

Into the Maw of Chaos

Maw, overview Unfortunately the JPEG compression hit these images hard; guess it’s the colours.

Maw, side on

Maw, overview A close-up of the boss area.

Maw, isometric-ish And a isometric-type view of the level to finish off.

Thanks for viewing!